Centauri - 2016
Sound Design, Audio Implementation, Dialogue Recording, Foley
The Rookies - Game of the Year
Worked within a team of game developers and other sound designers to create sound assets and implement into a multi-player virtual reality platforming shooter game. (What a mouthful.)
I designed sounds for player weapons and gadgets as well as some ambiences.
My personal favorite part of this is that my name is spelled incorrectly in the credits.
Good times.
Sound Design, Audio Implementation, Dialogue Recording, Foley
The Rookies - Game of the Year
Worked within a team of game developers and other sound designers to create sound assets and implement into a multi-player virtual reality platforming shooter game. (What a mouthful.)
I designed sounds for player weapons and gadgets as well as some ambiences.
My personal favorite part of this is that my name is spelled incorrectly in the credits.
Good times.
A rather large collection of some sounds used in Centauri.