The Last of Us Redesign - 2019
Sound Design, Foley
Made over the course of a few weekends of my free time, and inspired by the people I worked with during my time at Naughty Dog, I decided to take a crack at a redesign to a quick scene from The Last of Us.
I stripped the dialogue from the game and designed around it, trying to pay close attention to detail and to get things to sound as close to real as possible.
Sound Design, Foley
Made over the course of a few weekends of my free time, and inspired by the people I worked with during my time at Naughty Dog, I decided to take a crack at a redesign to a quick scene from The Last of Us.
I stripped the dialogue from the game and designed around it, trying to pay close attention to detail and to get things to sound as close to real as possible.